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| Latest Threads |
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Prism is back working, Ya...
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DirtyHank Stuck in Floor
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Bring this server back to...
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Ginkeo9503's Moderator Ap...
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Remove custom enchants
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| Event Ideas |
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Posted by: masterovieOG - Aug 26th, 2015, 10:10 AM - Forum: Suggestions
- Replies (9)
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1.
King of the hill: ( i know its not original but its fun ) each player is given a knockback V Stick when they enter, the top of the hill could be a 6x6 Square or any size. When the event starts everyone is teleported outside of the hill at equal distances so its fair. the first player to be on the hill for 30 seconds wins the event. I wouldn't make the hill Very steep as it would be easy for the player on the hill to knock them off.
2.
Diamond in a Hay stack: Each player is given a stone pickaxe when they enter the event, the objective is too find the diamond ore / Diamond block in the hay stack. the hay stack can be in any shape you want it too be and the diamond ore / diamond block can be anywhere in that hay stack. the players have to dig the hay and find the Diamond ore / Diamond block to win. Its a really simple and fun.
Thanks For Reading, 
-masterovie
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| Texture Pack Bug |
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Posted by: cougarboy - Aug 25th, 2015, 03:16 PM - Forum: Bug Reports
- Replies (5)
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So this is a bug for Mcp and Hcf but I just posted it on here.... Have you noticed how many people will join then leave and repeat that multiple times because they can't log in... It even happens to me so I ran some tests to see what it wrong. I tried Direct Connect does the same thing... and so does logging in regularly. So I went to .minecraft then Servertextures then deleted the mcp texture pack. I joined mcp on direct connect and regularly it worked just fine. Please look into fixing the texture pack because I really like to use it. Thanks for reading - Cougar
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| The plan (In Layman Terms) |
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Posted by: Zeedin - Aug 25th, 2015, 12:03 AM - Forum: News & Announcements
- Replies (8)
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Okay so here is the plan, short and sweet.
We are re-brand CDGS and the servers under it into there own entity under CDGS. So MCP will be listed under MCP and HCF under HCF, the reason being that to many kids find the "hub" concept to confusing. They will still be on the network just it wont be advertised as one.
Also updating HCF add/fix things on there, and the same goes for MCP just not as hard core.
Then dumb a shit ton into advertising about $300-$600 and this is all coming out of pocket for me and Silas
Then pray to lord Gaben.
? ? ?
After MCP and HCF get going strong then work on Rush.
Then one day I hope to make a tower defense like game that scales form 1-100+ players. Where you build your own "tower" and you hold is as long as you can and can never win like COD Zombies, O and kill fuck tons of dudes and feel like a god, kuz who doesn't like committing genocide.
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| Forums Change Log |
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Posted by: LaughNgamez - Aug 24th, 2015, 03:23 PM - Forum: News & Announcements
- No Replies
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Welcome to the Forums change log. Honestly out of all the change logs this one will probably be updated the least.
Add donor items to player's prism page
Current ideas (not guaranteed to be done):
Wright program to sync MCP bans to teamspeak
Integrateserver chat on to home page
List Players online on home page
Build out the player stat system
Add/Convert/Copy Rush PvP to Zombie survival server
Add Forum encryption
Fix donate page on forums
Things Done:
-=- 2018 -=-
July 28th - Added player Kill/Death stats and total mobs killed (Started tracking 28/07/2018)
-=- 2017 -=-
July 23rd - Added feelsbanjo emote
-=- 2016 -=-
September 8th - Re-added HCF & RushPvP sections. Also added Battlefield board.
February 15th - Made/Added Dynamic Staff page
-=- 2015 -=-
December 14th - Re-added mobile site link to footer Only took me a year :/
December 11th - Added edit PHP edit GUI for Vote page (Now silas can edit it and dose not need to ask me zerglin )
October 15th - Fixed Polls CSS and Forum buttons getting cut off.
September 28th - Removed guest posting, not sure why it was on as bots could get through
September 21st - Updated bug reports to mention players to check the changelog for potential solutions/sources for bugs
September 21st - Increase maximum post size from 20,000 characters to 200,000 #thechangelogisabiggirl
September 21st - Gradually have been revamping changlog, vote page, and donate page
September 20th - Fixed CSS when not logged in and apparently when when logged in a forum post is locked. INB4 another bigger bug was made because of it.
September 16th - added new change log pages for MCP, HCF and the forums
August 24th - added change log for Forums
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| MCP Issues |
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Posted by: b_bob58 - Aug 24th, 2015, 02:09 PM - Forum: Off Topic
- Replies (25)
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It's clear that MCP traffic is currently declining and there are several reasons why, this is purely my opinion but I know some people will agree. MCP has some players (not named here) who do everything they can to piss people off and I believe that does drive some players away. Also this is supposed to be a community server but the community usually makes bad suggestions, prime example is the black market, it was suggested so many times, every time it was suggested Silas would come back and tell them it would be dead content and finally he listened but what happened? He was right nobody uses the black market, the black market would only be useful if you were not able to sell contraband items anywhere but there and MCP had many more guards and the prison was smaller so you would have a better chance of being caught while making one of these deals. Also I think that the server lacks change but I feel like it's mainly the fault of the community because no half decent suggestions are made and people complain that the server is dead but the server will not grow without an active player base who are playing for fun and helping others instead of being asshats all the time. All we need to do is get an active player base who is here for fun and make good suggestions and maybe the wardens would be motivated to do something, if we just sit here and say MCP is dead then it will only continue to die so make just please make good suggestions, be nice to people, and play here for fun so we can thrive m8s.
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| My Opinion on Minecraft Server Activity |
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Posted by: pointlessbob - Aug 23rd, 2015, 06:58 PM - Forum: Off Topic
- Replies (4)
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Hello, this is my personal opinion or theory on how Minecraft servers create a successful community of active players. In no way is this 100% accurate considering how it's based on my opinion. It would be nice if you were to take this into consideration because it could be good knowledge to have while running a server.
There are two primary things to have to ensure a successful server. These things are expansion and retention. I will go over each of the two fields in depth and explain why they are necessary for a successful server.
Expansion
Server expansion in simple terms is 'the ability to bring new players onto your server'. This is obviously important because without it your server would be void of players since there are not any players joining. Expansion is the primary way to bring a constant or temporary flow of new people into your server and you can expand your server by lots of means. A very popular way of server expansion is the voting network; your existing members vote on sites where potential new members look for a server to settle into. More ways of expansion include: server endorsement, youtube endorsement, in-game recruiting, friend invitation award system, etc.
Retention
Just as important at expansion, retention is the ability to retain new players (ways of having players return to the server). Retention is incredibly important to have because it creates ways to keep a longer term population of active members that came from server expansion. Server retention is vital to have once you've expanded your server?without retention those new players will not stay on the server thus making your expansion methods useless. Ways of retention can stretch from having a welcoming community that makes connections with new players to having unique game mechanics that are fun and interesting to use.
In conclusion, expansion and retention are both vital to a server's health. You gain fresh members from server expansion and the server's retention allows you to keep the new players returning to your server to eventually become active members. These fields work together, you can not have one without the other. Having this knowledge in mind, owning a server can become more objective?What do I have to expand my server and how can I retain new players?
Thank you for reading and I appreciate feedback.
TL R Expansion = ways to attract new members, Retention = ability to keep new members returning. Expansion and retention work together to create a successful server.
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| HCF Zombie Camo |
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Posted by: imalan - Aug 22nd, 2015, 03:31 PM - Forum: Suggestions
- Replies (3)
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So on HCF zombies can mine towards you, which when trying to make large builds underground gets really bloody annoying. So I was thinking of adding a custom potion that would basically make you invisible to zombies for a set amount of time. Now if they were in the same room as you they could attack you, but they wouldn't be able to known where to mine to get to you.
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