Author Topic: Semi-Auto Repairing / Selling  (Read 126 times)

Offline DeterminedGoose

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Semi-Auto Repairing / Selling
« on: January 08, 2019, 08:50:06 AM »
1. Is your idea logical? I think so
2. Could it be done easily? Programtically i dont think it'd be too hard to implement, just some event listeners
3. Has something like it been done before? I dont think so (im relatively new so correct me if im wrong
4. Has this idea been suggested before? ^

I had 2 ideas for a semi-auto repairing and selling custom enchants.

The way the selling would work would be when you shift + right click with a pick in hand then it would sell all the ores in your inventory at 0.95x the normal price. 5% tax for ease of use and can be turned off / on for each user by typing /picksell on/off or something like that.
The second version of this feature would be a custom enchant you can get in /ps for maybe 50 points where you unlock the feature with no tax. I think its balanced and something new to maybe improve the player life.

The auto repair custom enchant i was thinking is similar that it is also available in /ps on one pick only (not a player feature) for like 100 points maybe where with every pick hit you get a certain % chance to repair 25-50 durability, maybe that would cause alot of lag because its alot of process to fire off so maybe it has a cooldown of like 4-5 seconds per player (if no lag is created then even better lol)

Let me know what you think!

Online Coolskate2449

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Re: Semi-Auto Repairing / Selling
« Reply #1 on: January 08, 2019, 10:09:49 AM »
I think it would help a lot to the point where it would break the economy, I mean we already have multiple people with insanely high balances when the server reset happened only a month and a half ago.
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Offline Ryan10000

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Re: Semi-Auto Repairing / Selling
« Reply #2 on: January 08, 2019, 03:05:13 PM »
I think it would help a lot to the point where it would break the economy, I mean we already have multiple people with insanely high balances when the server reset happened only a month and a half ago.

I don't really think it would break the economy but it wouldn't help it either, and I still don't really like this idea anyway. Most of the people on baltop dont really make their money by mining, usually they have bought a lot of crates or they sell drugs.

Offline LaughNgamez

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Re: Semi-Auto Repairing / Selling
« Reply #3 on: January 08, 2019, 04:18:53 PM »
Economy is already bad enough and we have the repair enchantment disabled for a reason.

There are two possibilities with mining suggestions;
1. It's good and it breaks the economy more since everyone uses it.
2. It's bad and no one uses it.

Neither are good for the server.
???

Offline DeterminedGoose

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Re: Semi-Auto Repairing / Selling
« Reply #4 on: January 08, 2019, 05:38:59 PM »
Fair enough! Thanks for thinking about it though. Just a spur of the moment thought it might be good but you make valid points. Also i mine for all of my money :P