Spawn change
#1
One thing i've been noticing a lot is C blockers joining then, after say 5 minutes, leaving forever. Map's map is great for an experienced player but not for a new one. First off i've gone to the tutorial and watched new players go through it, and honestly a majority of them don't bother reading the signs, and the few that do are filled with information so fast that they get confused and go play mini games. However, there still needs to be an info room for obvious reasons. My suggestion is to rework the tutorial room so that it is all together. (not a bit of tutorial, then you take a right to see all the people demoted, as well as some more information, then you take another right, up some stairs, jump into water end up in another area, where you turn around but avoid any water portals. Then you go down some windy stairs ignoring the big cavernous hardcore parkour and cells, to finally make our way to C.) <-- This being confusing to read proves my point. For a new player all of these changes in direction are very confusing, and it is easy for a new player to get lost. Try and make it tutorial spawn which focused on C block. I know you have to put all those other portals and stuff elsewhere, but for a person who just wants to join and get to the action it makes no sense. Also i swear I'm going to freak out if one more fucking person joins and asks "where's the spleef?"

signature

[Image: o1jgDsn.gif]


Messages In This Thread
Spawn change - by jabby32 - Oct 12th, 2015, 05:08 PM
Re: Spawn change - by LaughNgamez - Oct 12th, 2015, 09:00 PM
Re: Spawn change - by Zeedin - Oct 12th, 2015, 09:58 PM
Re: Spawn change - by jabby32 - Oct 13th, 2015, 02:07 PM
Re: Spawn change - by Zeedin - Oct 13th, 2015, 02:49 PM

Forum Jump:


Users browsing this thread: 7 Guest(s)