Semi-Auto Repairing / Selling
#1
1. Is your idea logical? I think so
2. Could it be done easily? Programtically i dont think it'd be too hard to implement, just some event listeners
3. Has something like it been done before? I dont think so (im relatively new so correct me if im wrong
4. Has this idea been suggested before? ^

I had 2 ideas for a semi-auto repairing and selling custom enchants.

The way the selling would work would be when you shift + right click with a pick in hand then it would sell all the ores in your inventory at 0.95x the normal price. 5% tax for ease of use and can be turned off / on for each user by typing /picksell on/off or something like that.
The second version of this feature would be a custom enchant you can get in /ps for maybe 50 points where you unlock the feature with no tax. I think its balanced and something new to maybe improve the player life.

The auto repair custom enchant i was thinking is similar that it is also available in /ps on one pick only (not a player feature) for like 100 points maybe where with every pick hit you get a certain % chance to repair 25-50 durability, maybe that would cause alot of lag because its alot of process to fire off so maybe it has a cooldown of like 4-5 seconds per player (if no lag is created then even better lol)

Let me know what you think!


Messages In This Thread
Semi-Auto Repairing / Selling - by DeterminedGoose - Jan 8th, 2019, 09:50 AM
Re: Semi-Auto Repairing / Selling - by Coolskate2449 - Jan 8th, 2019, 11:09 AM
Re: Semi-Auto Repairing / Selling - by Ryan10000 - Jan 8th, 2019, 04:05 PM
Re: Semi-Auto Repairing / Selling - by LaughNgamez - Jan 8th, 2019, 05:18 PM
Re: Semi-Auto Repairing / Selling - by DeterminedGoose - Jan 8th, 2019, 06:38 PM

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