Semi-Auto Repairing / Selling - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Suggestions (https://forums.cdgs.net/forumdisplay.php?fid=85) +--- Thread: Semi-Auto Repairing / Selling (/showthread.php?tid=17593) |
Semi-Auto Repairing / Selling - DeterminedGoose - Jan 8th, 2019 1. Is your idea logical? I think so 2. Could it be done easily? Programtically i dont think it'd be too hard to implement, just some event listeners 3. Has something like it been done before? I dont think so (im relatively new so correct me if im wrong 4. Has this idea been suggested before? ^ I had 2 ideas for a semi-auto repairing and selling custom enchants. The way the selling would work would be when you shift + right click with a pick in hand then it would sell all the ores in your inventory at 0.95x the normal price. 5% tax for ease of use and can be turned off / on for each user by typing /picksell on/off or something like that. The second version of this feature would be a custom enchant you can get in /ps for maybe 50 points where you unlock the feature with no tax. I think its balanced and something new to maybe improve the player life. The auto repair custom enchant i was thinking is similar that it is also available in /ps on one pick only (not a player feature) for like 100 points maybe where with every pick hit you get a certain % chance to repair 25-50 durability, maybe that would cause alot of lag because its alot of process to fire off so maybe it has a cooldown of like 4-5 seconds per player (if no lag is created then even better lol) Let me know what you think! Re: Semi-Auto Repairing / Selling - Coolskate2449 - Jan 8th, 2019 I think it would help a lot to the point where it would break the economy, I mean we already have multiple people with insanely high balances when the server reset happened only a month and a half ago. Re: Semi-Auto Repairing / Selling - Ryan10000 - Jan 8th, 2019 (Jan 8th, 2019, 11:09 AM)Coolskate2449 link Wrote:I think it would help a lot to the point where it would break the economy, I mean we already have multiple people with insanely high balances when the server reset happened only a month and a half ago. I don't really think it would break the economy but it wouldn't help it either, and I still don't really like this idea anyway. Most of the people on baltop dont really make their money by mining, usually they have bought a lot of crates or they sell drugs. Re: Semi-Auto Repairing / Selling - LaughNgamez - Jan 8th, 2019 Economy is already bad enough and we have the repair enchantment disabled for a reason. There are two possibilities with mining suggestions; 1. It's good and it breaks the economy more since everyone uses it. 2. It's bad and no one uses it. Neither are good for the server. Re: Semi-Auto Repairing / Selling - DeterminedGoose - Jan 8th, 2019 Fair enough! Thanks for thinking about it though. Just a spur of the moment thought it might be good but you make valid points. Also i mine for all of my money |