Jul 21st, 2018, 06:03 AM
(Jul 20th, 2018, 08:55 PM)Ryan10000 link Wrote:I think this is one of the best ideas proposed in a long time. The pvp aspect in the server is largely non-existent. I have a few ideas that I think will make this idea better.all great ideas except the all chests unlocked thing thats a bit much don't you think
- All areas are pvp. No safezones unlike your idea in the event hub, etc. Players will just run and hide here.
- No prior warning for the purge.
- Players are not allowed to deposit items into echests/plots/vaults but players may withdraw whatever they want.
- Since there is no warning for this purge, players will be randomly teleported somewhere within the prison before the event starts. Event will then start 1-2 minutes after teleportation.
- Logging off from the time players are teleported will result in a 1 week ban or $500k fine. Player can choose. If player cannot afford $500k but decides to pay instead of ban, account will go negative. All players logging off, no matter their pittance, will be combat logged and killable. (essentially a fine, prisoners can have a lower fine)
- Teaming is allowed and encouraged. Mutiny will occur; exactly what we want
- Players are allowed to build in the prison in all areas. All of the building/greifing done will be wiped at the end of the purge. Materials used will be wiped so think wisely on what you want to build.
- All mines reset to 5x ores and donor area is open to everyone. (between 3.5-5x is ideal)
- Players can join together and pay $2 million to end the purge immediately if they so choose, else the only end is after the set time
- I touched on this before, but all player owned plots (except chests) are accessible to everyone. No hiding in plots.
- Guards are allowed to use whatever armor they so choose. They are not allowed to preform any of their standard guard duties and are treated the same as all other players
- Only one moderator is allowed to be invincible. (as in, not allowed in the prison at all during this time, but performs all other standard mod duties)
- "Game maker", "Kingpin", "Godfather" chosen by the player willing to pay the most. This player has heightened abilities and is in charge of those who wish to side with him. His power raises depending on the amount of support he has. Players against him can band together to defeat him. He can be overthrown from within. Once the Game maker is killed, all of his power dissipates and his followers have no leader. No other game maker will be selected. If the game maker survives, the money he paid is returned to him. His followers get the amount he put in divided by the amount of followers there is (Game maker pays $1 mil. He wins so he gets $1mil back and all 10 of his followers get $100k). If he dies the opposition gets 2x Game makers contribution to split between themselves (Game maker pays $1mil. Detractors kill him so they split 2x of his pay. All 10 detractors will split $2 million). (this is a pretty outlandish idea and is pretty overzealous, one can dream though)
Just a few things I thought of/put together. Some of them may be crazy (ex the last idea) but I think many of them would fit this idea well.