Guard Perks
#3
(Feb 11th, 2018, 09:01 PM)masterovieOG link Wrote: So you’re basically saying only Polardog and I get the good shit, fine with me.

At the moment and for the most part yes, but others motivated to be good guards would come on. You might actually have to compete for your rank after awhile.

(Feb 11th, 2018, 09:01 PM)masterovieOG link Wrote: Most guards take a break during events so that’s there off duty time.

I'm not just talking about events I'm talking about the requirement to call for contra and to go into the freeworld. (even though they could always call contra if they wanted to, but only in the prison)

(Feb 11th, 2018, 09:01 PM)masterovieOG link Wrote: Also pb64 has a mega and I’m added to it so no point in having a guard mega. 

Maybe for you but to have your own place without having to pay for it would be something worth of value. My idea of this is once you are accepted to be a C-guard you get a guard mega. As you rank up you get expansions for free.

(Feb 11th, 2018, 09:01 PM)masterovieOG link Wrote: Guard mine, could be interesting if there was a small % chance you get a good bow or sword or something from mining except players would ask to have a chance at getting armor from mining and it would just be annoying. 

That's one good idea but it would be up to Zeedin and Silas to decide if they wanted to do that. I was just thinking of a place where guards could mine without worrying about seeing everyone in the mine especially when it resets.

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Messages In This Thread
Guard Perks - by DogTag93 - Feb 11th, 2018, 08:51 PM
Re: Guard Perks - by masterovieOG - Feb 11th, 2018, 09:01 PM
Re: Guard Perks - by DogTag93 - Feb 11th, 2018, 09:15 PM
Re: Guard Perks - by masterovieOG - Feb 11th, 2018, 10:00 PM
Re: Guard Perks - by DogTag93 - Feb 11th, 2018, 10:57 PM
Re: Guard Perks - by LaughNgamez - Feb 12th, 2018, 07:44 AM

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