Feb 5th, 2016, 10:51 PM
Ok, lets start off by saying that I am not trying to make mcp a rpg. Ok, heres my idea. There would be a leveling system where you would gain exp from doing tasks from npcs, and as you level up, you can invest into a certain skill whether it be making drugs or strength. This could possibly change pvp a lot considering that there would be a variety of different " Builds " of players.
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