Bribery
#1
Ok so this is probably the stupid suggestion I've ever written and is probably going to get denied instantly but here it is...  I was thinking if a player gets jailed for more than 10 minutes, they can have 1 command which can be /bribe... It can be where a player does /bribe [Guard Name] [amount] and once the prisoner does that, the guard that the prisoner tries to bribe gets an alert that the prisoner will give him money to unjail.  He can either accept it by doing /bribeaccept or deny with /bribedeny.  This command would only work if the player is in jail.  I give this reason because it happens in real life and I think would be a good addition.  To avoid favoritism like if I jailed HeroDeacon and he gave me an bribe to unjail him for 500, and me unjailing, the Minimum you would have to bribe a guard to unjail you would be 10k or higher.

Thanks for reading,

PS: A2 I'm not fat

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Messages In This Thread
Bribery - by masterovieOG - Feb 17th, 2016, 07:09 PM
Re: Bribery - by LaughNgamez - Feb 17th, 2016, 09:14 PM
Re: Bribery - by masterovieOG - Feb 18th, 2016, 05:25 AM
Re: Bribery - by b_bob58 - Feb 18th, 2016, 12:42 PM
Re: Bribery - by LaughNgamez - Feb 18th, 2016, 04:48 PM

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