Bounty hunting
#3
(Feb 3rd, 2016, 09:22 PM)Mr_StoneCold link Wrote: That actually sounds really fun but would be sorta hard to implement. I think it would be easier to just grant the money to the player who collected the bounty rather than dropping a piece of paper.

Which is why I was unsure about it. Like I pointed out in the thread it is hard because of kill stealing and such, 2v1'ing ect ect. Much like when guard drops were being discussed. There isn't any good way to give the prize to the killer/person who does the most damage correctly, which is why rewarding is open for discussion.

signature

It's not a beginning at all. Tonight is an ending.


Messages In This Thread
Bounty hunting - by mitsuo_wolfblood - Feb 3rd, 2016, 09:09 PM
Re: Bounty hunting - by Mr_StoneCold - Feb 3rd, 2016, 09:22 PM
Re: Bounty hunting - by mitsuo_wolfblood - Feb 3rd, 2016, 09:27 PM
Re: Bounty hunting - by LaughNgamez - Feb 3rd, 2016, 10:57 PM
Re: Bounty hunting - by mitsuo_wolfblood - Feb 3rd, 2016, 11:12 PM
Re: Bounty hunting - by DaNate - Feb 4th, 2016, 03:35 PM
Re: Bounty hunting - by mitsuo_wolfblood - Feb 4th, 2016, 03:54 PM
Re: Bounty hunting - by DaNate - Feb 4th, 2016, 04:15 PM
Re: Bounty hunting - by mitsuo_wolfblood - Feb 4th, 2016, 04:54 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)