Guard Classes
#4
MCP is by no means a PvP server, but it can not be denied is has a major PvP aspect.  After a player is Free+, which the majority of the server is, their main goal is to construct a base and get good gear.  But for what?  I've been playing a while and can confirm, now with the dynamic map added, players build bases and better gear to PvP other people.  It's rare you get someone building for the sake of building on a free world with factions and dynamic map.  With that said, adding excellent features that are proven to enhance player experience to a PvP system that's a big part of the server doesn't even touch being a bad idea.

With two aspects of the server that are big: guards and pvp, adding something that can enhance pvp experience for both guards and regular players is something extremely valuable in MCP's case and should be considered.

What other things are you worried about with the class system?

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Messages In This Thread
Guard Classes - by pointlessbob - Oct 21st, 2015, 05:58 PM
Re: Guard Classes - by cougarboy - Oct 21st, 2015, 07:17 PM
Re: Guard Classes - by LaughNgamez - Oct 22nd, 2015, 12:13 AM
Re: Guard Classes - by pointlessbob - Oct 22nd, 2015, 11:54 AM
Re: Guard Classes - by A2thejaygaming - Oct 22nd, 2015, 02:31 PM
Re: Guard Classes - by pointlessbob - Oct 22nd, 2015, 02:37 PM
Re: Guard Classes - by A2thejaygaming - Oct 22nd, 2015, 02:57 PM
Re: Guard Classes - by b_bob58 - Oct 22nd, 2015, 04:45 PM
Re: Guard Classes - by pointlessbob - Oct 22nd, 2015, 05:23 PM
Re: Guard Classes - by pointlessbob - Oct 24th, 2015, 09:42 AM

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