Jan 7th, 2019, 08:57 PM
(Jan 7th, 2019, 08:44 PM)Dragon1240 link Wrote:A lot of players complain that killing guards are too hard and the drops are nearly worth it. The current guard system is sensitive and any change in either the players or the guards would unbalance an already unbalanced system but even more. So what I was thinking was you can add something such as "Guard Iron" or "Guard Gold" something that is only obtainable by killing a guard. Have an NPC that gives players quest to return back to him with like 20 guard iron and 15 guard gold and they can choose some crates, or money. It doesn't off throw the delicate system that is already in place to balance players and guards but makes killing guards more worth it.+1 have a small chance of the guard to drop a crate
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