Three Suggestions
#2
Perhaps the event's cost should be based more on expected output?

For example, everyone could win lava survival, and most of the time multiple people do; whereas events such as KOTL, push ring,  Laser Tag, and Last Man will only ever have 1 winner.

A 3 tier system could help. Tier 1 is for events that can only be one by one player and/or have some level of difficulty 100k. An example would be KOTL, Laser tag, push ring. Tier 2 would have easier events that may possibly be won by more than 1 person, (skydive, bullrush, flash flood, etc) 150k. Tier 3 would be very easy events that almost always have more than 1 winner, (Lava survival, tnt drop) at 200k.

Along the lines of reducing prices pertaining to the dragon forge... I completely agree. Very few people bother obtaining these sets as the investment needed isn't worth what the set/items entail. Buff the sets/items or reduce the amount of items needed across the board and it would be much more balanced.


Messages In This Thread
Three Suggestions - by zs471 - Dec 11th, 2018, 04:05 AM
Re: Three Suggestions - by Ryan10000 - Dec 11th, 2018, 05:47 AM
Re: Three Suggestions - by Coolskate2449 - Dec 11th, 2018, 07:05 AM
Re: Three Suggestions - by Hypogre - Dec 11th, 2018, 08:00 AM
Re: Three Suggestions - by evevet101 - Dec 11th, 2018, 12:15 PM
Re: Three Suggestions - by evevet101 - Dec 11th, 2018, 12:16 PM
Re: Three Suggestions - by ItsKelinu - Dec 11th, 2018, 01:40 PM
Re: Three Suggestions - by LaughNgamez - Dec 11th, 2018, 05:46 PM
Re: Three Suggestions - by DogTag93 - Dec 11th, 2018, 10:00 PM

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