Duel System
#1
I believe that MCP would benefit from a duel system where players can duke it out, 1 on 1, anyplace in the prison, no safezones. The players would not receive or deal damage to anyone but their duel opponent, and after one wins, instead of dying and dropping gear, they would be healed and the duel would end.

I think MCP needs more PvP and what I am suggesting is a risk free way of encouraging combat. The hurtles I can think of include the difficulty of coding a proper system, abuse of the duel system to escape a fight (maybe make /duel not available in combat) or avoid a fight (/dueling with a friend to get through a PvP zone, no idea how to prevent that), consumables (i.e. you eat all your golden apples, lose, have no golden apples left and you are in a PvP zone,) maybe replenish consumables which could be exploited and/or give protection for a small time against the other player in the duel. The logistics are not optimal, but this is my attempt at the "there is no pvp on the server anymore" problem, sorry for the jumble of thoughts.

1. Is your idea logical?
Yes
2. Could it be done easily?
No
3. Has something like it been done before?
Yes, I've seen it on kitpvp servers
4. Has this idea been suggested before?
As far as I know, no


Messages In This Thread
Duel System - by BaileySD123 - Aug 8th, 2018, 01:05 AM
Re: Duel System - by toiletinator27 - Aug 8th, 2018, 05:31 AM
Re: Duel System - by masterovieOG - Aug 8th, 2018, 07:11 AM
Re: Duel System - by mitsuo_wolfblood - Aug 8th, 2018, 02:43 PM
Re: Duel System - by masterovieOG - Aug 8th, 2018, 02:58 PM
Re: Duel System - by Lord63 - Aug 11th, 2018, 06:56 AM
Re: Duel System - by zs471 - Aug 11th, 2018, 12:10 PM
Re: Duel System - by mitsuo_wolfblood - Aug 8th, 2018, 06:22 PM
Re: Duel System - by masterovieOG - Aug 8th, 2018, 06:30 PM
Re: Duel System - by mitsuo_wolfblood - Aug 8th, 2018, 06:43 PM

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