Tnt Drop Bug
#2
This probably happens because when the difficulty of tnt drop increases, there are less ticks in between each round and when the other person was eliminated it took away from the variable (players remaining). But due to less ticks being in between each round it checked how many players were left before the variable was only tysun or = to one. Or this is a simple error where the modifier isn't working properly and still runs tnt drop after there is only one player remaining.

I see two possible solutions, increase time in between each round to ensure that it doesn't run when there is only one player.

OR

Check over the code and make sure that it's working properly.

Another possibility is that the final around is intentional and it isn't meant to end right when there is one player remaining.

I am no expert I am just floating out some possible reasons on why this happened.

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"I'd love to go to Britain for a vacation, I really want to try a real croissant" - TySun


Messages In This Thread
Tnt Drop Bug - by TySun - Jun 28th, 2018, 02:46 PM
Re: Tnt Drop Bug - by TheRattleSnake - Jun 28th, 2018, 02:56 PM
Re: Tnt Drop Bug - by HeadlessCowboy - Jun 28th, 2018, 04:39 PM
Re: Tnt Drop Bug - by TheRattleSnake - Jun 28th, 2018, 08:01 PM

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