Mar 13th, 2018, 07:43 PM
1. Is your idea logical? Yes
2. Could it be done easily? Probably
3. Has something like it been done before? Kinda since it is a maze and we already have some.
4. Has this idea been suggested before? Searched the forum for black market and drugs and found no thread like it.
I am thinking if we could have a maze in the black market with drugs to unlock "doors" to progress further in the maze.
The first door should open with a sickle that shoots into the start area in the maze so you can get it back and re-use.
However, to progress through the maze, you need certain drugs that will not be refunded to continue to a prize menu.
The more drugs you use to get through the maze, the better the reward you get (Or just one at the end if you guys want it to be simple).
I think that the better grade of the drug, puts you further along the maze than lower grade drugs.
This could make it so some people can shortcut other people that cannot make/buy better drugs.
If you guys have any more suggestions, let me know in this thread.
2. Could it be done easily? Probably
3. Has something like it been done before? Kinda since it is a maze and we already have some.
4. Has this idea been suggested before? Searched the forum for black market and drugs and found no thread like it.
I am thinking if we could have a maze in the black market with drugs to unlock "doors" to progress further in the maze.
The first door should open with a sickle that shoots into the start area in the maze so you can get it back and re-use.
However, to progress through the maze, you need certain drugs that will not be refunded to continue to a prize menu.
The more drugs you use to get through the maze, the better the reward you get (Or just one at the end if you guys want it to be simple).
I think that the better grade of the drug, puts you further along the maze than lower grade drugs.
This could make it so some people can shortcut other people that cannot make/buy better drugs.
If you guys have any more suggestions, let me know in this thread.