Faction Wars, Points of Interest and Racketeering
#1
Hey everyone,

Let's go directly to the subject:

Points of Interest:
Mines, Tree Farm, Mob Farms, Shops, Cells and others.
Pay 50k weekly to keep the Point of Interest (PoI), 50k to Corrupted Prison Warden
You will lose all posessions over the PoI if the payment is not completed, as NPC Guards will take back the PoI.
Money will be taken from faction treasury.
No more than 3 PoIs can be kept by the same faction at the same block.
If no funds are extracted from the PoI for more than 3 months, the PoI will go neutral. Note: Faction members who possess the PoI will not count.
Top 20 users of the PoI will be labeled "Loyal to "Name of Faction who has the PoI"" and will have 10% racketeering tax.

Points of Interest commands:
/poi help
/poi info (will show information about the PoI you are in).
/poi claim (claim for a neutral PoI)
/poi list neutral/friendly/hostile (will show either neutral, friendly or hostile PoIs)
/poi wars (will list all factions currently at war for PoI(s))

Racketeering:
Any faction that possesses a PoI will have a 20% tax out of all money made by prisoners.

Faction Wars:
Factions will be able to fight for PoIs.
The attacking faction will have to declare what PoI they want.
They will have to declare all participants 24 hours before battle begins.
Battle will be occuring at arranged hour between both factions in any PvP area of the prison.
To win, 75% of the opponents must be killed.
If the attacker wins, the defender will lose possession over the PoI and 30% of all funds from racketeering will be seized.
If the defender wins, the attacker will have to pay 75k to the Corrupted Prison Warden.
If none of the factions win, they will both have to pay 100k to the Corrupted Prison Warden.
Both factions will fight for 30 minutes. If the 15 minutes are passed, all participants will be jailed 30 minutes for "massive prison fight", 15 minutes for "contraband" and another 15 minutes for "PvP" for a total of 60 minutes.

Contraband related to Faction Wars battles:
Corrupted Prison Warden will declare "item carelessness" which means that all contraband will be legal for 30 minutes.

I hope this will be implemented ASAP if possible,
Most sincerely,

MPP
#2
Mmm we'd like to ad minigames like this however there's many factors to take into account. So the odds of something like this being added are low, but something else may be.

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