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New in game rule for PvP - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Announcements (https://forums.cdgs.net/forumdisplay.php?fid=82) +--- Thread: New in game rule for PvP (/showthread.php?tid=16788) Pages:
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New in game rule for PvP - LaughNgamez - Aug 13th, 2017 "11. No PvPing and running/teleporting away. Doing so may result in you being jailed. If you do this a guard may call "hit and run" and jail for 5-10 minutes. The definition for hit and run is 50-100 blocks away from the site of PvP. Keep in mind this is to prevent players who hit and run excessively, avoid jailing players who are simply tactically retreating to allies etc." This rule has been added to prevent players simply from hitting guards then running away. This interaction was not good game play and simply wasted time. Re: New in game rule for PvP - cougarboy - Aug 14th, 2017 Is it an one offense jail, or like hit and run 1, hit and run 2? Re: New in game rule for PvP - LaughNgamez - Aug 14th, 2017 (Aug 14th, 2017, 10:41 AM)cougarboy link Wrote: Is it an one offense jail, or like hit and run 1, hit and run 2? There's no warnings. Re: New in game rule for PvP - ravinseye - Aug 14th, 2017 what if your tactically running away to a "kill spot" but the guard purposely slows down just so you get 50+ blocks away? I've seen them do that before btw. Re: New in game rule for PvP - masterovieOG - Aug 14th, 2017 (Aug 14th, 2017, 11:52 AM)ravinseye link Wrote: what if your tactically running away to a "kill spot" but the guard purposely slows down just so you get 50+ blocks away?an example of a " kill spot " would be what? Re: New in game rule for PvP - ravinseye - Aug 14th, 2017 (Aug 14th, 2017, 12:37 PM)masterovieOG link Wrote: [quote author=ravinseye link=topic=5269.msg31039#msg31039 date=1502736769]an example of a " kill spot " would be what? [/quote] In between plots like ive done before Re: New in game rule for PvP - Interscope_ - Aug 15th, 2017 It seems like a great idea, but I see many downsides with it. Guards noticing the person running away and just stopping to wait to jail, Guards abusing the rule as is because they are too lazy to actually fight. Re: New in game rule for PvP - masterovieOG - Aug 15th, 2017 (Aug 15th, 2017, 01:29 PM)Interscope_ link Wrote: It seems like a great idea, but I see many downsides with it. Guards noticing the person running away and just stopping to wait to jail, Guards abusing the rule as is because they are too lazy to actually fight.Probably if a guard isĀ caught doing it many times, that guard would get a warning or demoted Re: New in game rule for PvP - Mattmab - Aug 16th, 2017 What about guards who do this like ovie because they are on half a heart and no gappz so they just run around for 5 mins till you catch them it nator who runs away till other guards who just died are out of the elevator Re: New in game rule for PvP - masterovieOG - Aug 16th, 2017 (Aug 16th, 2017, 10:40 AM)Mattmab link Wrote: What about guards who do this like ovie because they are on half a heart and no gappz so they just run around for 5 mins till you catch them it nator who runs away till other guards who just died are out of the elevatorlol funny I run like 25 blocks in CY so I can do my command to get more gaps, and well it's not even close to 5min because you pvp with like 3 other people so I can't really run |