Spawners - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Suggestions (https://forums.cdgs.net/forumdisplay.php?fid=85) +--- Thread: Spawners (/showthread.php?tid=16594) |
Spawners - ravinseye - Jun 7th, 2017 1. Is your idea logical? Depends on the person 2. Could it be done easily? Yes 3. Has something like it been done before? Other servers 4. Has this idea been suggested before? I don't know probably My (and probably others) idea is to be able to silk touch spanners. Here is my reasoning. 1. It will allow people who bought a spawner to pick it up he they misplaced it. 2. It will give a better reason to go into the freeworld to explore/ raid people for there spawners. 3. It will give a new side to the servers economy to buy, sell, and trade spawners for cash or items. 4. You could possibly reduce to how many spawners you can silk touch per day to maybe 1 per person per day. 5. etc Now I do understand how this could be a problem to the server 1. People x-raying to get a surplus of spawners 2. People making massive farms to gain a lot of money (not like people have those now) 3. etc Feedback/ideas to grow this idea are more then welcome. Re: Spawners - Maelonic - Jun 7th, 2017 maybe a crate item with a cooldown Re: Spawners - ravinseye - Jun 7th, 2017 (Jun 7th, 2017, 11:20 AM)Maelonic link Wrote: maybe a crate item with a cooldown That could work. Re: Spawners - LaughNgamez - Jun 7th, 2017 This will not happen, mass moving/collecting spawners would be incredibly broken. Even with a cooldown. |