Handcuffs for gaurds - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Suggestions (https://forums.cdgs.net/forumdisplay.php?fid=85) +--- Thread: Handcuffs for gaurds (/showthread.php?tid=16182) |
Handcuffs for gaurds - MasterScare - Feb 2nd, 2017 So basically my idea is that guards should have handcuffs which they use say if in a riot a guard could use these to stop player attacking them or each other. it would stop them moving and make sure and that they can't use weapons or items. 1. Is your idea logical? Yes (well it think so) 2. Could it be done easily? Not really but I'm sure you could have a go 3. Has something like it been done before? No 4. Has this idea been suggested before? Not that I know of Re: Handcuffs for gaurds - polardog11 - Feb 2nd, 2017 We have handcuffs and they stop players from attacking and make it so players can't use weapons. Re: Handcuffs for gaurds - Coolskate2449 - Feb 2nd, 2017 Im not sure if you're talking about another server or MCP because we already have handcuffs that are just alright Re: Handcuffs for gaurds - zs471 - Feb 2nd, 2017 (Feb 2nd, 2017, 03:15 PM)polardog11 link Wrote: We have handcuffs and they stop players from attacking and make it so players can't use weapons. That's a little misleading. Our current handcuffs allow us to quickly jail prisoners to avoid typing out the command. Re: Handcuffs for gaurds - MasterScare - Feb 3rd, 2017 Handcuffs will stop players moving and make sure they can't use there weapons Re: Handcuffs for gaurds - ravinseye - Feb 3rd, 2017 (Feb 3rd, 2017, 12:57 AM)MasterScare link Wrote: Handcuffs will stop players moving and make sure they can't use there weapons Guard class Hound does that Re: Handcuffs for gaurds - ravinseye - Feb 3rd, 2017 (Feb 3rd, 2017, 08:50 AM)ravinseye link Wrote: [quote author=MasterScare link=topic=4564.msg26200#msg26200 date=1486108621] Guard class Hound does that [/quote] Well they cant move at least weapons they can still use |