Game Crashes anytime I log in - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Bug Reports (https://forums.cdgs.net/forumdisplay.php?fid=84) +--- Thread: Game Crashes anytime I log in (/showthread.php?tid=15993) |
Game Crashes anytime I log in - champ5champ - Nov 10th, 2016 Anytime I log into the server I immediately crash and am left with this crash log ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 09/11/16 12:15 AM Description: Server forgot to send required information to construct BlockEntity java.lang.RuntimeException: Missing BlockEntity at bqy.b(SourceFile:162) at bqu.a(SourceFile:100) at bqu.run(SourceFile:43) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- BlockEntity missing instance data -- Details: BlockState: minecraft:piston_extension[facing=down,type=normal] Block coordinates: World: (-1346,73,613), Chunk: (at 14,4,5 in -85,38; contains blocks -1360,0,608 to -1345,255,623), Region: (-3,1; contains chunks -96,32 to -65,63, blocks -1536,0,512 to -1025,255,1023) -- Affected level -- Details: Level name: MpServer All players: 1 total; [bnn['champ5champ'/184280, l='MpServer', x=-1353.50, y=66.00, z=668.50]] Chunk stats: MultiplayerChunkCache: 290, 290 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: World: (941,74,-178), Chunk: (at 13,4,14 in 58,-12; contains blocks 928,0,-192 to 943,255,-177), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1) Level time: 1246578632 game time, 608304000 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 2 total; [bnn['champ5champ'/184280, l='MpServer', x=-1353.50, y=66.00, z=668.50], xz['entity.ItemFrame.name'/184281, l='MpServer', x=-1333.50, y=73.50, z=645.97]] Retry entities: 0 total; [] Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.10-SNAPSHOT:1ad8156:1199) <- Spigot Server type: Non-integrated multiplayer server Stacktrace: at bln.a(SourceFile:364) at bcx.b(SourceFile:2535) at bqu.run(SourceFile:49) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 1.10.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_77, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 115695184 bytes (110 MB) / 266571776 bytes (254 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.10.1 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 8x Intel® Core i7-3770 CPU @ 3.40GHz Re: Game Crashes anytime I log in - LaughNgamez - Nov 10th, 2016 Hmm, add me on skype silas.ashton Re: Game Crashes anytime I log in - omega015 - Nov 11th, 2016 A very common issue since 1.10 that I have found is turning off VBOs in "options > video settings > use VBOs" When I have this switched on my game immediately crashed when trying to join the server. Haven't checked the error log to compare to yours though, so yours might/might not be this. |