Guards - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: General Category (https://forums.cdgs.net/forumdisplay.php?fid=73) +--- Forum: Off Topic (https://forums.cdgs.net/forumdisplay.php?fid=89) +--- Thread: Guards (/showthread.php?tid=13739) |
Guards - Craftin - Mar 5th, 2015 Guards need debuffing. Badly. When one guard is fighting, he gets his sword of choice so in this circumstance lets say a sharp 5 fire 2. That is 13.25 att dmg (i think) When strength 3 is added, that's about 20-25 att dmg so that about 2 hearts per hit if fighting a full p4 person Added tasers, which do around 3.5 hearts in poison and they give you slowness which is a terrible effect to have while you have poison, you can move about 5 blocks not counting knockback with those effects Fire damage is about half a heart to a heart Now they get speed 2 which makes strafing a lot easier for them, so they get about 2 - 3 hits per second. At that rate, if the p4 person isn't gappling, they'd get killed (Again, assuming it's 1 guard after being tasered) in roughly 5-10 seconds for a p4 person to die. Guards are supposed to stop pvp, and I get that, but to do that much damage (not even talking about armour damage ) is not even reasonable They should be at least tampered with, I'm not saying you have to do a full reset just take a look into it please Re: Guards - zs471 - Mar 5th, 2015 Silas said guards were getting a rework. Re: Guards - SnipedYall - Mar 5th, 2015 yeah seriously I was taking like 1 1/2 hearts a hit from Skillzsource with a c-guard blade. It was easier for him to strafe us so we almost died. Our health didn't move but all of a sudden we just lost 5 hearts from the guard using a taser us and hitting us. It's honestly stupid. rekt Re: Guards - GeoDope - Mar 5th, 2015 lol you guys can't be serious, down to a 1v1 level it should be more fair. But you all usually 2-6v1 Guards periodically. Guards are meant to be killed but they shouldn't be that easy. Re: Guards - Craftin - Mar 5th, 2015 as you said, we 2-6v1 guards because now that's all we can do. 1v1s aren't a thing on mcp due to their buffs Re: Guards - pointlessbob - Mar 5th, 2015 Guards should be like this They should need a large prison riot to bring them down. Re: Guards - SnipedYall - Mar 6th, 2015 (Mar 5th, 2015, 08:42 PM)pointlessbob link Wrote:Guards should be like this>implying MCP would work together to kill a guard Re: Guards - zs471 - Mar 6th, 2015 (Mar 5th, 2015, 05:41 PM)Craftin link Wrote:as you said, we 2-6v1 guards because now that's all we can do. 1v1s aren't a thing on mcp due to their buffsIn my opinion, guards should be strong enough to win 1v1s 100% of the time. No prisoner should be able to 1v1 a guard. Re: Guards - BlazePlayzMC - Mar 6th, 2015 I feel guards should be this way since they are really gang banged on usually Re: Guards - zs471 - Mar 7th, 2015 (Mar 6th, 2015, 06:28 PM)BlazePlayzMC link Wrote:I feelNo |