Guard rules. - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: General Category (https://forums.cdgs.net/forumdisplay.php?fid=73) +--- Forum: Off Topic (https://forums.cdgs.net/forumdisplay.php?fid=89) +--- Thread: Guard rules. (/showthread.php?tid=12363) |
Guard rules. - mitsuo_wolfblood - Feb 4th, 2014 Alright so I think seeing as Mod's got a new set of rules why don't guards get a new set of rules based of the strike system as well, I mean MCP has had the same guard rules for how long? And plus the strike system seems to be really effective with the mods so it might be able to work with the guards as well Re: Guard rules. - astralaether9 - Feb 4th, 2014 "sword" "5" "4" "3" "2" "1" "tempban" Re: Guard rules. - mitsuo_wolfblood - Feb 4th, 2014 Astral you know what I mean But off your post Sword 5 4 3 2 1 15m jail Re: Guard rules. - ShadowHunterDaPro - Feb 4th, 2014 no no no no no > aw hellz naw mit > > > Re: Guard rules. - LaughNgamez - Feb 4th, 2014 Might actually be considered! Re: Guard rules. - mitsuo_wolfblood - Feb 4th, 2014 Only suggesting because mod rules seem to be a lot better now so why not make guard rules better Re: Guard rules. - KevinMineDiamond - Feb 4th, 2014 Mit is weak!!! Can't even type chat offense (Name) (# of strikes left) Re: Guard rules. - mitsuo_wolfblood - Feb 5th, 2014 ? I type Chat offense *Whoevers name* *# Remaining, left, strikes remaining* Re: Guard rules. - astralaether9 - Feb 5th, 2014 locked because there's no point in discussing this any more |