signs suggestion - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Suggestions (https://forums.cdgs.net/forumdisplay.php?fid=85) +--- Thread: signs suggestion (/showthread.php?tid=12303) |
signs suggestion - ShadowHunterDaPro - Jan 31st, 2014 so ever since the reset, i guess there has been this new rule that we can't get signs in our plots or cells… only in free world, like in fac bases n stuff… I've asked the wardens about this, and why this is, and they never respond… so, first: I'd like to know what the reason for this is… second: if possible, i think signs should be allowed in plots… … this would allow for faster chest management and easy disposal at our convenience… sometimes it gets really annoying when i have to go back and forth to manage my items in my chest keeper and plot chests... Re: signs suggestion - astralaether9 - Jan 31st, 2014 just gonna say that it was not my idea. I support this, though. I guess silas didn't want to have to add or remove them whenever someone wanted him to Re: signs suggestion - LaughNgamez - Jan 31st, 2014 Average plot 2-4 extra signs from chestkeeper/disposal x32 courtyard plots = 64-128 extra signs = a lot less FPS Re: signs suggestion - ShadowHunterDaPro - Jan 31st, 2014 oh ok ty silas? and i need a warden on right now plzzz |