Wait time - Printable Version +- CDGS (https://forums.cdgs.net) +-- Forum: MCP (Convicted) (https://forums.cdgs.net/forumdisplay.php?fid=71) +--- Forum: Suggestions (https://forums.cdgs.net/forumdisplay.php?fid=85) +--- Thread: Wait time (/showthread.php?tid=12167) |
Wait time - summonhalo - Jan 16th, 2014 60seconds is just too long, can you make it more like 50seconds please, anything shorter than 60seconds works Re: Wait time - LaughNgamez - Jan 16th, 2014 (Jan 16th, 2014, 06:19 AM)summonhalo link Wrote: 60seconds is just too long, can you make it more like 50seconds please, anything shorter than 60seconds worksfor guard respawn? It seems to keep a good balance. Guards are individually stronger than someone in p4 If there are multiple guards they can't just buttrush. Re: Wait time - Firewing - Jan 16th, 2014 It Is balanced. I even think it should be more cause when guards die you guys just run untill he comeback. Re: Wait time - Sparty - Jan 19th, 2014 I know that I am a guard, But I think 60 seconds is too short. With the OP buffs of the guards, it takes more than 60 second to kill an head guard... So every guards have the time to respawn. The fight is already lost for the prisonner from the begening.. Maybe it should be 1:30.. Re: Wait time - astralaether9 - Jan 19th, 2014 here's the thing guys: guards aren't supposed to be easy to kill are they supposed to be impossible to beat? of course not easy to slash through? also no the guard delay time is fine as it is right now. in my opinion, it's even a tad too long. if it were up to me, I'd reduce it to 45 seconds and accept a few guards that were extremely active so it'd balance out. |