Aug 13th, 2017, 10:09 PM
"11. No PvPing and running/teleporting away. Doing so may result in you being jailed. If you do this a guard may call "hit and run" and jail for 5-10 minutes. The definition for hit and run is 50-100 blocks away from the site of PvP. Keep in mind this is to prevent players who hit and run excessively, avoid jailing players who are simply tactically retreating to allies etc."
This rule has been added to prevent players simply from hitting guards then running away. This interaction was not good game play and simply wasted time.
This rule has been added to prevent players simply from hitting guards then running away. This interaction was not good game play and simply wasted time.
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