Recent Posts

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Off Topic / Re: Cinna should not join ts
« Last post by Cinnarolls1 on November 07, 2019, 02:02:31 PM »
Nice you were only 4 months late to reply

Sorry homie.
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Off Topic / Re: Cinna should not join ts
« Last post by Ryan10000 on November 06, 2019, 12:37:56 PM »
Nice you were only 4 months late to reply

She's just not that much into you.
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Off Topic / Re: Cinna should not join ts
« Last post by Hypogre on November 06, 2019, 04:58:15 AM »
Nice you were only 4 months late to reply

wow.... Thats just dirty....
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Off Topic / Re: Cinna should not join ts
« Last post by ItsKelinu on November 03, 2019, 08:58:56 AM »
Nice you were only 4 months late to reply
5
Off Topic / Re: Cinna should not join ts
« Last post by Cinnarolls1 on November 02, 2019, 03:09:32 PM »
Shoot I feel famous <3. but I mean, I'm not going to be joining ts anytime soon. However, this was probably the funniest post I've seen in a while. Thanks for having my back kelinu but I think green eyes meant otherwise :)
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Suggestions / Re: Suggestions if super duper hardcore mega reset
« Last post by Dragon1240 on November 02, 2019, 02:02:32 PM »
no one uses gold crate armor, only crate armor used is iron and diamond, and u can always change that stats on them if need be. vanilla enchanting makes it grindy and to be able to grind for them u need to get to free.

Let's not forget when u enchant in vanilla u will only lose 3 levels but there's gotta be a plugin out there for the very old enchanting that removes the 30 levels when they enchant. Right?

Zeedin armour, Geonat, Helheim etc.

I'd consider other tweaks but IIrc modifying cost in the current enchanting system Mojang has isn't possible but will look into it.
I believe all these armors already have hella OP unbreaking on them out of the crate, I know Zeedin has unbreaking 13 standard don’t know bout the others but I believe they do
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Suggestions / Re: Suggestions if super duper hardcore mega reset
« Last post by LaughNgamez on November 01, 2019, 02:32:30 PM »
no one uses gold crate armor, only crate armor used is iron and diamond, and u can always change that stats on them if need be. vanilla enchanting makes it grindy and to be able to grind for them u need to get to free.

Let's not forget when u enchant in vanilla u will only lose 3 levels but there's gotta be a plugin out there for the very old enchanting that removes the 30 levels when they enchant. Right?

Zeedin armour, Geonat, Helheim etc.

I'd consider other tweaks but IIrc modifying cost in the current enchanting system Mojang has isn't possible but will look into it.
8
Suggestions / Re: Suggestions if super duper hardcore mega reset
« Last post by Hypogre on November 01, 2019, 08:19:47 AM »
no one uses gold crate armor, only crate armor used is iron and diamond, and u can always change that stats on them if need be. vanilla enchanting makes it grindy and to be able to grind for them u need to get to free.

Let's not forget when u enchant in vanilla u will only lose 3 levels but there's gotta be a plugin out there for the very old enchanting that removes the 30 levels when they enchant. Right?
9
Suggestions / Re: Suggestions if super duper hardcore mega reset
« Last post by LaughNgamez on October 24, 2019, 11:39:54 AM »
Vanilla enchanting/repairing is incredibly broken. It takes about an hour to get full kit. We're open to other suggestions but enchanting would never be so easy.
I understand wanting to limit how long it takes to get a full kit, but put on Vanilla limitations (Prot 4, Unbreaking 3, etc) and atleast add some newer enchants, you don’t have to add all of them but atleast some like piercing or frost walker with the removal of custom crate items

Most new enchants are broke, what exactly do you mean Vanilla limitations?
How on MCP you can get Unbreaking 5 while in Vanilla you can only get unbreaking 3 on armor and have multiple variants of protections on MCP but in Vanilla you can only have one,(Protection, Blast Protection, Projectile, etc) While I feel like this adds a little bit of a grindy aspect to MCP I feel like only the top pvpers who don't need the sets because they already have like three pairs of God Armor are the only ones that grind to get these prot 4/5 unbreaking 5 sets.

Keep in mind MCP has custom unbreaking in order to make gold/leather items not super weak due to natural caps. We could maybe remove it though if we got rid of crate items.
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Suggestions / Re: Suggestions if super duper hardcore mega reset
« Last post by Dragon1240 on October 23, 2019, 04:30:47 PM »
Vanilla enchanting/repairing is incredibly broken. It takes about an hour to get full kit. We're open to other suggestions but enchanting would never be so easy.
I understand wanting to limit how long it takes to get a full kit, but put on Vanilla limitations (Prot 4, Unbreaking 3, etc) and atleast add some newer enchants, you don’t have to add all of them but atleast some like piercing or frost walker with the removal of custom crate items

Most new enchants are broke, what exactly do you mean Vanilla limitations?
How on MCP you can get Unbreaking 5 while in Vanilla you can only get unbreaking 3 on armor and have multiple variants of protections on MCP but in Vanilla you can only have one,(Protection, Blast Protection, Projectile, etc) While I feel like this adds a little bit of a grindy aspect to MCP I feel like only the top pvpers who don't need the sets because they already have like three pairs of God Armor are the only ones that grind to get these prot 4/5 unbreaking 5 sets.
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