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Messages - masterovieOG

Pages: [1] 2 3 ... 131
1
Off Topic / Re: Old Photos
« on: September 02, 2019, 08:25:32 PM »
This is great, me as a Free, BrianADJ and SnipedYall lmao.  Thanks for this

2
Staff Applications / Re: Eve wants guard application
« on: September 02, 2019, 08:23:18 PM »
Gonna have to say no sorry.

3
Off Topic / Re: Ancient Mayan God 2013 [COLORIZED]
« on: August 27, 2019, 05:50:29 PM »
only OG's remember flesher23 lol

4
Staff Applications / Re: Bobtherex's guard application
« on: August 05, 2019, 11:00:40 PM »
Only time based guard requirement:

Quote
You must be E block or higher to be accepted.

Expecting players to have 200 hours (8 days) of playtime in order to apply for guard is a bit ridiculous.
+1

5
Suggestions / Re: More '/top' commands
« on: June 27, 2019, 02:41:55 PM »
No

6
Suggestions / Re: Vote For cinna to join ts
« on: June 09, 2019, 05:12:59 PM »
#StopTryingToForceCinnaToGetOnTeamspeak

7
Suggestions / Re: Thoughts and Opinions about MCP
« on: June 07, 2019, 09:51:04 AM »
Thoughts on getting rid warps? Like only having /warp info and /warp events, it’ll make people have to walk to get to wherever and may cause more pvp.

8
Suggestions / Re: MCP Purge
« on: June 06, 2019, 01:26:33 PM »
Are you related to cougarboy cause this suggestion is terrible.  There’s also multiple reasons why this wouldn’t work at all.  Let’s say people actually do get on for it, people might be in the same fac and some might not but but when fighting it’s just the same thing as normal pvp without safezones.  If you wanted pvp without safezones go to freeworld.  Also doing purge would result in lower ranks getting demolished and then leaving.  If anyone can come up with a way a purge could happen feel free to reply.
Did me dirty but i still love you ovie smh :(
ily ♥️

9
Suggestions / Re: MCP Purge
« on: June 05, 2019, 09:32:51 AM »
Are you related to cougarboy cause this suggestion is terrible.  There’s also multiple reasons why this wouldn’t work at all.  Let’s say people actually do get on for it, people might be in the same fac and some might not but but when fighting it’s just the same thing as normal pvp without safezones.  If you wanted pvp without safezones go to freeworld.  Also doing purge would result in lower ranks getting demolished and then leaving.  If anyone can come up with a way a purge could happen feel free to reply.

10
Suggestions / Re: Thoughts and Opinions about MCP
« on: May 27, 2019, 01:47:24 PM »
I will give $100 donator credit to anyone who can suggest a system which encourages frequent PvP and doesn't end it guards getting stomped or players not being able to kill them.
Have it where if factions were fighting, if a member in the faction gets killed by another player in a faction, the faction balance,  (or the money in the faction) loses $500 and goes to the faction that killed them.  And if an officer dies it’s $2000 dollars.  If the Leader if the faction dies all money in the faction goes to the other faction.  I don’t know exactly how claims work in free world with factions but if it’s not already, you should not only have power to claim, but money.  As for guards not getting destroyed, keep everything how it is but let’s get guards more active so it’s not a 2v1 and it can be a 2v2.   

Feel free to reply why this wouldn’t work or why it would work.

11
Abuse/Hacking Reports / Re: Canxda Report
« on: May 26, 2019, 10:57:12 PM »
Did not embed proof so no bans will happen, also why did you wait till Sunday to report this? With this being said Canxda has been fined. 

12
Off Topic / Re: Playercount
« on: May 22, 2019, 09:30:17 PM »
Maybe if you joined at 4 players someone would join and make 5 then someone else makes 6 and so on.

13
Staff Applications / Re: ItsKelinu's Guard Application
« on: May 15, 2019, 09:06:19 AM »
can’t tell if him being nice is a phase or not but it’s a +1 from me. we need some active guards.

What comes first, an active player base or active guards? You can't expect 3 guards to be able to cover the server 24/7 especially when the server is dead for most of the day.  I agree MCP needs more guards, but guard activity is a secondary issue, raising player activity is paramount.
or maybe players come on to pvp guards but no guards are on at the time so they leave, then a guard joins... it happens both ways.

14
Suggestions / Re: MCP Purge
« on: May 10, 2019, 01:25:43 PM »
-1

15
Staff Applications / Re: USonic's Mod Application
« on: April 28, 2019, 11:17:56 AM »
Accepted.

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